Home / Media / Mobile Gaming Market By Genre (Puzzle, Casual, Arcade, Simulation, Adventure, Strategy, Card, Board, Role Playing, Action and Sports), By Operating System (Android, iOS and Others), By Game Type (Online and Offline) – Growth, Future Prospects and Competitive Analysis, 2018 – 2026

Mobile Gaming Market By Genre (Puzzle, Casual, Arcade, Simulation, Adventure, Strategy, Card, Board, Role Playing, Action and Sports), By Operating System (Android, iOS and Others), By Game Type (Online and Offline) – Growth, Future Prospects and Competitive Analysis, 2018 – 2026

"Expanding Base of Smartphone Users Aiding the Mobile Gaming Market Growth Positively"

The mobile gaming market was valued at US$ 48.65 Bn in 2017 and expected to register a CAGR of 19.6% during the forecast period from 2017 to 2026. The global gaming market has experienced tremendous growth in recent years. Mobile gaming has remained in the forefront in this context and would continue to witness explosive growth in the years to come. As a result of the huge opportunity existing in the market, app developers are continuously focusing on entering into this rapidly growing market. Increasing demand for smartphones is one of the most prominent factors aiding the mobile gaming market. Therefore, the rise of mobile technology, has paved a perfect foundation for the success of the gaming industry. The size of the market can be understood from the fact that, mobile gaming apps accounted for more than 80% of all app revenue from Apple's iOS App and Google Play Stores. Data plans getting cheaper is another prominent factor driving the growth of smartphone users, a factor positively influencing the demand for mobile gaming market.

"Cloud Games, Rise of Social Gaming and Esports, Virtual Reality and Augmented Reality among others are the Current Trends in the Industry"

With the demand for innovative games on the rise, game developers are continuously creating unique games with incredible graphics, storyline, play environment, characters and levels. Some of the recent trends witnessed in the mobile gaming market includes; cloud games, rise of social gaming and eSports, virtual reality, augmented reality and multi-player games among others. Therefore, creative graphics, affordable prices, user-friendly themes and technology-enabled improvements will play a crucial role in the growth of the mobile gaming market in coming years.

"China Would Continue Dominating the Mobile Gaming Market in Coming Years"

During the forecast period, the Asia Pacific market expected to register the fastest growth. Moreover, the size of the market in the region can be understood from the fact that in 2018, the region accounted for more than 50% of the global smartphone users. China and India would continue to lead this growth in coming years. Moreover, in China, the revenue generated from mobile games expected to overtake the revenue generated from PC games and console games. Battle royale and esports would continue to represent the strongest areas of growth during the forecast period.

Key players profiled in the report include Supercell, King, Gameloft SA, GungHo Online Entertainment, Tencent Holdings Limited, Activision, Nintendo, Ubisoft, Zone, Zynga, Netmarble Games, Kabam, EA Mobile, Gameloft and Com2uS among others.

Historical & Forecast Period

This study report represents analysis of each segment from 2020 to 2030 considering 2021 as the base year. Compounded Annual Growth Rate (CAGR) for each of the respective segments estimated for the forecast period of 2022 to 2030.

The current report comprises of quantitative market estimations for each micro market for every geographical region and qualitative market analysis such as micro and macro environment analysis, market trends, competitive intelligence, segment analysis, porters five force model, top winning strategies, top investment markets, emerging trends and technological analysis, case studies, strategic conclusions and recommendations and other key market insights.

Research Methodology

The complete research study was conducted in three phases, namely: secondary research, primary research, and expert panel review. key data point that enables the estimation of Mobile Gaming market are as follows:

  • Research and development budgets of manufacturers and government spending
  • Revenues of key companies in the market segment
  • Number of end users and consumption volume, price and value.
  • Geographical revenues generate by countries considered in the report
  • Micro and macro environment factors that are currently influencing the Mobile Gaming market and their expected impact during the forecast period.

Market forecast was performed through proprietary software that analyzes various qualitative and quantitative factors. Growth rate and CAGR were estimated through intensive secondary and primary research. Data triangulation across various data points provides accuracy across various analyzed market segments in the report. Application of both top down and bottom-up approach for validation of market estimation assures logical, methodical and mathematical consistency of the quantitative data.

Research Period  2020-2030
Base Year 2021
Forecast Period  2022-2030
Historical Year  2020
Unit  USD Million
  • Puzzle
  • Casual
  • Arcade
  • Simulation
  • Adventure
  • Strategy
  • Card
  • Board
  • Role Playing
  • Action
  • Sports

Operating System
  • Android
  • iOS
  • Others

  • Online
  • Offline

 Region Segment (2020–2030; US$ Million)

  • North America
    • U.S.
    • Canada
    • Rest of North America
  • UK and European Union
    • UK
    • Germany
    • Spain
    • Italy
    • France
    • Rest of Europe
  • Asia Pacific
    • China
    • Japan
    • India
    • Australia
    • South Korea
    • Rest of Asia Pacific
  • Latin America
    • Brazil
    • Mexico
    • Rest of Latin America
  • Middle East and Africa
    • GCC
    • Africa
    • Rest of Middle East and Africa
Global Impact of Covid-19 Segment (2020-2021; US$ Million )
  • Pre Covid-19 situation
  • Post Covid-19 situation

Key questions answered in this report

  • What are the key micro and macro environmental factors that are impacting the growth of Mobile Gaming market?
  • What are the key investment pockets with respect to product segments and geographies currently and during the forecast period?
  • Estimated forecast and market projections up to 2030.
  • Which segment accounts for the fastest CAGR during the forecast period?
  • Which market segment holds a larger market share and why?
  • Are low and middle-income economies investing in the Mobile Gaming market?
  • Which is the largest regional market for Mobile Gaming market?
  • What are the market trends and dynamics in emerging markets such as Asia Pacific, Latin America, and Middle East & Africa?
  • Which are the key trends driving Mobile Gaming market growth?
  • Who are the key competitors and what are their key strategies to enhance their market presence in the Mobile Gaming market worldwide?
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